Town Hall: UPick
March 19, 2019
The UPick Town Hall is a
speed dating format, which is a fun and engaging cross between a presentation
and a poster. Presenters sit at tables dispersed around the room. Attendees
pick tables to visit and circulate among the tables every fifteen (15) minutes.
Thus, the presenters will have the opportunity to share a new piece of
technology, applications of technology, research, or a project in which they are
engaged.
View the Recorded Livestream
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Why choose Labster?
Laura Wirpsza, PhD, Customer Success Manager & Kayla
Nicholson, Regional Director, Scientific Partnerships, Labster
Because it’s a learning tool that
makes learning science easier and fun in an online environment. Labster has more than 70 virtual
lab
simulations covering important science topics from biology and medicine to
physics and chemistry. Labster is a Google partner. During the session, you
will learn how Labster can help improve your online learning environment. This
software is available to pilot through Drexel University Online.
Blackboard Ally
Michael Shelmet,
Associate Director of Instructional Technology, Information Technology, Drexel
University
Michael
Shelmet will demonstrate Blackboard Ally, a new software acquired by Drexel
University to assist faculty and instructional designers in assessing the
extent to which a course is ADA compliant.
VRtifacts+
Ryan Badurina, Instructional Designer, Drexel
University
VRtifacts+
is a first of its kind repository of digital media assets designed to empower
faculty and instructional designers to seamlessly incorporate 500,000
augmented, virtual and mixed reality learning objects across a wealth of
disciplines into online courses. Faculty and staff can utilize any asset to
help enhance their online content. During this session, you will be able to view
the VRtifacts+ platform, learn how and when to use digital media assets and
search using the Tagging System to find the right asset you need to import it
into your course. Recognized by Inside
Higher Education, this open source repository was developed by Drexel
University Online for all Drexel faculty and staff.
4 Ways to Enhance Your Course: AVR, Gamification, AI and
Video
Marci Powell, CEO & President, Marci Powell &
Associates, Texas
Marci Powell will share content
on four technology groupings: Mixed Reality (augmented, virtual and holography),
Videoconferencing, Gamification & Simulation and Artificial Intelligence
with Predictive Analytics. With each, she will provide quick explanations of
the technology along with examples of best practices and share resource links
for faculty and staff to easily use.
We Interrupt This Broadcast: Adding Interactive Quizzes to
Videos and Lectures
Ian Kollar, Sr. Instructional Designer, Thomas R. Kline
School of Law, Drexel University
Participants will learn about
educational technology at their disposal (such as Kaltura/Drexel Streams
and Kahoot!) that can promote class participation and learner engagement
by adding graded questions, self-checks and gamified quizzes into their
presentation material. At the end of each session, participants will be able to
implement an educational technology into their presentation material, determine
the best use cases for each type of interaction and explain the mindset behind
using them in their courses.
There's More to a Picture Than You Think!
Abigail Kelly, Sr. Instructional Designer, Drexel
University Online
You
might know that "accessibility" is an important feature to
incorporate in your online class, but do you have the tools to succeed? This session will
discuss the magical powers
of alternative text, show you how to use it in your documents and courses, and
provide ways to help you support all learners. We will review what alt-text is
(and isn't), conduct an activity to help you understand its purpose in
education, and learn how to easily add it to your course content.
View the Recorded Livestream