Master of Science in Learning Technologies
MS degree with Instructional Technology Specialist, Game based Learning, or E-Learning Leadership concentration = 45.0 credits
MS degree with Instructional Technology Specialist PA Certification (with previous teacher certification) = 45.0 credits.
MS degree with Instructional Technology Specialist PA Certification (without previous teaching certification) = 49.5 credits
Degree Requirements
Depending on their goals and interests, students completing the MS in Learning Technologies choose either the Instructional Technology Specialist concentration, the Instructional Technology Specialist PA Certification option, or the Learning in Game-Based Environments concentration.
| Core Courses | 12.0 Credits | |||
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| EDAM 528 | Research Methodology for Action Research |
3.0 | ||
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| EDLT 536 | Learning Sciences and Instructional Design | 3.0 | ||
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| EDLT 537 | Technologies for Performance Support | 3.0 | ||
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| EDLT 538 | New Media Literacies | 3.0 | ||
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| Internship/Co-op (2 terms) | 6.0 Credits | |||
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EDLT 539 | EDLT Co-op Seminar Course I | 1.5 | |
| EDLT 540 | EDLT Co-op Seminar Course II | 4.5 | ||
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| Professional Electives | 1.5-9.0 Credits | |||
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Electives are selected with the approval of an advisor from within the School of Education or from other Drexel programs. The total number of credits for graduation for the MS in Learning Technologies is a minimum of 45.0.
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Instructional Technology Concentration |
18.0 Credits | |||
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The Instructional Technology Specialist Concentration program is designed for students interested in specializing in the area of instructional technology while not choosing to continue to pursue the formal certification. |
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| Core Courses | ||||
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| EDUC 511 | Computer Skills for Teachers | 3.0 | ||
| or | ||||
| INFO 688 | Instructional Role of the Information Specialist | 3.0 | ||
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| EDUC 532 | Designing Virtual Communities for Staff Development - Non-Field Experience | 3.0 | ||
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| EDUC 534 | Developing Educational Leadership and Team Building | 3.0 | ||
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| EDUC 535 | Researching and Evaluating Technology | 3.0 | ||
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| INFO 520 | Social Context of Information Professions | 3.0 | ||
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| INFO 640 | Managing Information Organizations | 3.0 | ||
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| Instructional Technology Specialist Certificate Concentration | 25.5 Credits | |||
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The Instructional
Technology Specialist Certificate Concentration was designed to address the dramatically
increasing need in public education for certified Instructional Technology
Specialists at every level of K-12 schooling. |
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| Core Courses | ||||
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| EDUC 533 | Designing Virtual Communities for Staff Development | 3.0 | ||
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| EDUC 534 | Developing Educational Leadership and Team Building | 3.0 | ||
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| EDUC 535 | Researching and Evaluating Technology | 3.0 | ||
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| EDUC 542 | Fundamentals of Special Education | 3.0 | ||
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| EDUC 544 | The Inclusive Classroom | 3.0 | ||
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| EDUC 552 | Integrating Technology for Learning & Achievement | 4.5 | ||
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| INFO 520 | Social Context of Information Professions | 3.0 | ||
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| INFO 640 | Managing Information Organizations | 3.0 | ||
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| For students without prior teaching certification: | 6.0 Credits | |||
| Two aditional courses are required for candidates without prior teacher certification to complete the Instructional Technology Specialist Certificate. | ||||
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| EDUC 522 | Evaluation of Instruction | 3.0 | ||
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| EDUC 525 | Multimedia in Instructional Design | 3.0 | ||
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| E-Learning Leadership Concentration | 18.0 Credits | |||
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| The E-Learning Leadership concentration provides an in-depth understanding of online and distance learning theories. | ||||
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| ELL 501 | Purpose/ Business of E-Learning | 3.0 | ||
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| ELL 502 | E-Learning Technologies | 3.0 | ||
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| ELL 503 | Teaching/Learning issues in E-Learning | 3.0 | ||
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| ELL 504 | Learning Technology and Disabilities | 3.0 | ||
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| ELL 604 | Design/Delivery/Management of E-Learning I | 3.0 | ||
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| ELL 605 | Design/Delivery/Management of E-Learning II | 3.0 | ||
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| Learning in Game-Based Environments Concentration | 18.0 Credits | |||
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| The Learning in Game-based Environments Concentration prepares graduates to effectively use educational games in and out of the classroom and training center, provides an overview of game development processes, enables participants to build basic games, and most importantly, examines how to assess and evaluate the learning experience as it relates to educational games. | ||||
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| EDLT 541 | Foundations in Game-based Learning | 3.0 | ||
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| EDLT 542 | Research in Motivation and Game-based Learning | 3.0 | ||
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| EDLT 543 | Play and Learning in a Participatory Culture | 3.0 | ||
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| EDLT 544 | Integrating Games and Pedagogical Content Knowledge | 3.0 | ||
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| EDLT 545 | Design Learning Games I | 3.0 | ||
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| EDUC 535 | Researching and Evaluating Technology | 3.0 | ||
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