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Master of Science in Digital Media
A minimum of 63.0 credits are required for
graduation.
Curriculum
Students are required to take a Digital Media History, Theory and
Methods course and an advanced seminar for a total of six credits, as
well as a minimum of nine courses in advanced modeling animation and interactivity.
During the first year, students also take three New Media Project courses
(9 credits); these courses provide opportunities to work on funded and
unfunded research and industry projects under the guidance of a graduate
faculty member. With faculty approval, students may also work on personally
designed projects relevant to problem solving in a student's specific
area of interest.
In addition, students are required to take 12 credits (a minimum of four
courses) of directed studies in support of developing knowledge in an
area—outside of media and design—to which digital media skills
may be applied. The set of directed studies will be determined by the
students and their graduate advisors. Possible areas for this focus include,
but are not limited to, computer science, information science, bio-medical
technology, social science, humanities and education.
Thesis Project
During the second year of study, each student develops and produces
a Master's thesis project. By the third week of the fall term students
submit a proposal to the Digital Media Graduate Committee. Upon approval
of the proposal, the student works toward thesis completion, including:
- an oral presentation to the college
- a written statement to the committee
- a copy of the completed media work for the graduate
program archive
The thesis project must demonstrate domain knowledge of
the agreed upon classes. The media component of the project must demonstrate
expertise in 3D modeling/animation and/or interactivity.
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| Required courses |
63.0 Credits |
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| DIGM
501 |
New Media: History, Theory and Methods |
3.0 |
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| DIGM
502 |
Advanced Seminar in New Media Topics |
3.0 |
|
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| DIGM
512 |
Shader Writing and Programming |
3.0 |
|
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| DIGM
515 |
Digital Matte Painting/Set Extension |
3.0 |
|
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| DIGM
518 |
Particle Systems/AI for Visual Effects |
3.0 |
|
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| DIGM
540 |
New Media Project |
9.0 |
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| DIGM
560 |
Advanced Concepts in Interactive
3D Environments |
3.0 |
|
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| DIGM
605 |
Advanced Techniques in Computer Generated
Imagery |
3.0 |
|
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| DIGM
616 |
Immersive World Building |
3.0 |
|
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| DIGM
641 |
Interactive TV DVD-ROM |
3.0 |
|
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| DIGM
670 |
Gaming I |
3.0 |
|
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| DIGM
671 |
Gaming II |
3.0 |
|
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| DIGM
680 |
Thesis Development |
9.0 |
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Directed electives |
12.0 |
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