Certificate in Learning in Game-Based Systems Environments

27.0 quarter credits

The Certificate in Learning in Game-based Environments prepares educators to effectively use educational games in and out of the classroom and training center. The program provides an overview of game development processes, enables participants to build basic games, and most importantly, examines how to assess and evaluate the learning experience as it relates to educational games.

The certificate program culminates with a capstone project in which students produce their own basic educational game and subsequently formulate an evaluative process to address its effectiveness.

Requirements
Foundations in Game-based Learning 3.0
Research in Motivation and Game-based Learning 3.0
Play and Learning in a Participatory Culture 3.0
Integrating Games and Pedagogical Content Knowledge 3.0
Design Learning Games I 3.0
Design of Learning Games II 3.0
Capstone Project I 1.5
Capstone Project II 4.5
Researching and Evaluating Technology 3.0

*Can be waived if the student has completed equivalent courses in his or her undergraduate education and can demonstrate proficiency.

**Only required for students who have already taken the equivalent of ACCT 115 and ACCT 116 and are therefore waiving those courses.